Call of Duty: Black Ops 6 Should Include the Best Feature from the Most Infamous CoD Game
The Call of Duty franchise has thrived on intense first-person, action-packed gameplay for years. However, one entry dared to stray from the norm, introducing an experimental gameplay perspective that somewhat divided the fanbase.
Call of Duty: Ghosts is, of course, the game in question. The game put players in control of Riley, a German Shepherd dog, for one level in the campaign. Here’s why the upcoming Black Ops 6 could benefit from a similarly wacky mechanic.
Some Players Didn’t Like Playing As Riley Initially
Riley’s inclusion as a playable character was met with some hesitation | Activision
While the “play as a dog” level in Ghosts was met with criticism from some, it garnered largely positive reception from the majority of players. Looking ahead, though, Call of Duty: Black Ops 6 presents an opportunity to revisit the concept of non-human playable characters, building upon the foundation laid by Ghosts.
SUGGESTEDMicrosoft’s Rumored Game Pass Decision a Franchise First for Call of Duty
There are several reasons why incorporating animal companions or unmanned vehicles could be a winning strategy for Black Ops 6. Firstly, introducing a playable canine or drone segment would offer a distinct gameplay experience.
Players could utilize the unique strengths of these companions, like a dog’s heightened senses or a drone’s maneuverability, leading to cleverly thought-out mission objectives and strategic approaches.
Black Ops 6 Should Capitalize On The Unique Opportunity
Black Ops 6‘s gameplay would be much more interesting with non-human playable characters | Activision
Moreover, taking control of an animal or drone could strengthen a player’s connection to the narrative. Scouting enemy positions through a dog’s eyes or remotely piloting a drone through a hostile environment could add immersion not achievable via traditional human characters.
SUGGESTED“In Treyarch we trust”: Call of Duty: Black Ops 6’s First Teaser Has Been Uncovered Weeks Ahead of Xbox Summer Showcase Prompts Activision Blizzard Fans to ask ‘Are we Back?’
Integrating animal companions or drones wouldn’t have to be a central mechanic throughout Black Ops 6 either. Instead, it could be implemented strategically in specific missions, offering variety and encouraging players to replay those sections to master the unique controls and tactics of the playable characters.
It’s noteworthy that Call of Duty: Ghosts already established a precedent for playable animals. Black Ops 6 could expand on this concept, especially considering its Gulf War setting.
Considering it’s set during the Gulf War, Black Ops 6 could put you in the driver’s seat of a drone | Activision
Call of Duty as a franchise hasn’t innovated much in recent years, so the opportunity of playing as a non-human character is something that may set it on the right path again. Reintroducing the concept in Black Ops 6, whether with canines, drones, or other creative ideas, could add more nuance to the gameplay and breathe new life into a repetitive yearly formula.
SUGGESTED“Okay the standard”: Call of Duty: Black Ops 6 Third Leak of the Day is Disappointing but Expected
Call of Duty: Black Ops 6 is set to be revealed at the Call of Duty Direct after the Xbox Games Showcase on June 9.
The post Call of Duty: Black Ops 6 Should Include the Best Feature from the Most Infamous CoD Game appeared first on FandomWire.
Welcome to Billionaire Club Co LLC, your gateway to a brand-new social media experience! Sign up today and dive into over 10,000 fresh daily articles and videos curated just for your enjoyment. Enjoy the ad free experience, unlimited content interactions, and get that coveted blue check verification—all for just $1 a month!
Account Frozen
Your account is frozen. You can still view content but cannot interact with it.
Please go to your settings to update your account status.
Open Profile Settings