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NetEase responds to Marvel Rivals layoffs

In the past week, Marvel Rivals saw its first major controversy when it was revealed that one of the support studios for the highly-successful live-service title was pulled from the project, with its developers being laid off as a result. In the wake of this, publisher NetEase has shared its latest fiscal earnings reports, with revenue surpassing $11 Billion.
As part of the company’s latest fiscal earnings report, NetEase revealed that during FY2024 the publisher made over $11.5 billion in revenue. Of course, this didn’t all come from the success of Marvel Rivals, but the live-service hero shooter was certainly a major component – with them confirming the title has been downloaded over 40 million times so far.
In discussing Marvel Rivals specifically, during the company’s conference call CEO Ding Lei stated: “If we launch a game product that isn't suited for market demand, we will aggressively and decisively discontinue it; we will also boost our investment in projects that meet quality and efficiency standards.”

Lei continued, “Game production is time-consuming and it may take three or more years to ship a game. So, during the entire process, from the start of the project to its completion, it is critical to constantly adapt to the market. Depending on the circumstances, support for a project may be increased or withdrawn entirely.”
The lack of a more concrete and candid response is a shame to see, but not surprising. Hopefully this won’t be the last time that NetEase addresses this disturbing situation.
KitGuru says: What do you think of the whole Marvel Rivals situation? Has it soured your opinion of the game? Let us know down below.The post NetEase responds to Marvel Rivals layoffs first appeared on KitGuru.

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